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A jam submission

Shitty GameView game page

Submitted by MadMan101 — 3 minutes, 36 seconds before the deadline
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Shitty Game's itch.io page

Results

CriteriaRankScore*Raw Score
Visual appeal - is the art cohesive, consistent and aesthetic?#14.0004.000
Originality and innovation#14.5004.500
Music quality#14.5004.500
Technical achievement - Polish, bugs, advanced implementation#22.7502.750
Narrative - Does the game have compelling characters, world and story#21.5001.500
Theme adherence - Does it stray from theme and how is theme implemented?#23.7503.750
Sound design quality#23.0003.000
Fun factor - is it fun? (quite subjective)#33.2503.250
Mechanics - Are the core game mechanics well-designed and balanced?#33.5003.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • I really enjoy the concept, what a fun idea! I like building the momentum as a particle and direction as a wave. The one thing is that the wave seems to be the meta (can pass through everything and avoid death a lot more), and I was just becoming a partical to move fast. I'm not sure, was this the intention? Either way, cool as hell, really nice art and music, enjoyed.
  • It stuck to the theme closely with the two forms. The music was great to listen to. The mechanics were original and fun. However, I felt that the swirl was too overpowered as it was much easier to control and didn't seem to die to any of the lasers or obstacles. There was also not a finish screen, so I had to manually shut down the game. I also wasn't quite sure on the games narrative.

Engine/Framework used?
Unity

Who worked on the game?
Zak, Mackenzie, Leia, Oliver, Emil

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