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A jam submission

Yokai PanicView game page

Submitted by LittleBeardMan — 3 hours, 32 minutes before the deadline
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Yokai Panic's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#14.1114.111
Fun#24.1854.185
Accessibility#43.7413.741
Overall#53.8523.852
Audio#63.8153.815
Graphics#74.2964.296
Theme#233.6303.630
Originality#313.1853.185

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.6.1 beta

Wildcards Used
N/A

Game Description
Collect talismans to weaken and banish Yokai from your shrine

How does your game tie into the theme?
The game takes place in a Shinto shrine

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
6

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Viewing comments 21 to 21 of 21 · Next page · Last page
Submitted(+1)

Ok so:
wow :o

I literally played  a lot—and I mean, a  l o t .
I love the  art down to the color palette. The game is lots of fun and not too frustrating even when you play at high difficulty. There's some serious polishing and fine tuning involved here. Controls are good. The only things missing are: items to restore lost lives and the possibility to jump from stairs.

Thanks for sharing this gem! (ノ◕ヮ◕)ノ*:・゚✧

Developer(+1)

Thank you for the kind words! I'm glad you enjoyed it. For the color palette I'm actually using the palette of the original NES. It's my first time really working with it, and it's much less restrictive than a lot of the palettes I've been using for my past few projects which was a nice change of pace.

Yeah I was probably a bit too reserved with the one-ups you get from points, I feel like the breakpoints for them are probably a bit too spaced out. I originally had planned to have a bunch more randomly spawning items like the onigiri (one-ups being one), but they all ended up getting cut for time lol.

Originally I had removed jumping off ladders to prevent an  issue where you could sometimes clip yourself into walls lol, but I forgot to add it back in after I had fixed the underlying bug that was causing the clipping. I've got a list of small QoL changes I can make once the jam is over, and that's definitely going on there.

Thanks again!

Viewing comments 21 to 21 of 21 · Next page · Last page