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Sizeship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #31 | 2.917 | 2.917 |
Design | #33 | 3.000 | 3.000 |
Game Mechanics | #34 | 2.833 | 2.833 |
Interpretation of the Theme | #40 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thank you for this entry into the jam!
Simple concept but really solid execution, looks very clean. I spend most of the time as the big ship as the small one felt too hard to move.
It was alright. I spent most of my time big, as the smaller ships were just too fast and hard to control. It's easier to hit with bigger bullets, too.
Fun game, I think my highscore was 78. I honestly really like how simple the game looks, it makes the gameplay all super clear! Although the smaller ships were faster, the differencing in turning speed often made the size change hard to control, which meant I would end up running into enemies. I wonder if increasing the fire rate of the smaller ships could offset the bigger area of the large ship? Just some thoughts