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A jam submission

Q.T.View game page

FPS game blending eerie horror and cute graphics.
Submitted by egeguncu — 1 hour, 14 minutes before the deadline
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Q.T.'s itch.io page

Link to gameplay video
https://youtu.be/DXouMxK_HtQ

Team
Kevin Cabras - Coding
Ege Guncu - 2D and 3D Art, Writing
Santeri Pirhonen - Concept Art
Sofia Tudose - SFX and Music

Tools and Resources
Blender
Krita
Godot
Github
Pinterest
Bandlab

Assets and Other Tools

Mixamo
alpaca & capybara models https://obliviist.itch.io/ps1psx-style-alpaca-capybara-models
Brackey's Proto Controller https://github.com/Brackeys/brackeys-proto-controller
Tiny Texture Pack 1, 2, 3 https://screamingbrainstudios.itch.io/tiny-texture-pack
PSX Style Cars https://ggbot.itch.io/psx-style-cars
PSX style cones & barriers https://valsekamerplant.itch.io/psx-style-barriers
lofi ordinary man model https://stephrobertgames.itch.io/lofi-ordinary-man

Estimated work hours
90

License
CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/

Short description of the game
An FPS game which describes the journey of Q.T. a magical and cute creature who can uncorrupt the evil in his surroundings to make everything a lot more cuter in search of his daughter. However, his power of cleansing corruption and making his world cuter causes him to get more and more corrupt.

Development Process
As a team we've decided to incorporate the open-ended theme of "CUTE" mostly in the visuals, the lore and the gameplay. Our biggest inspirations were the original DOOM(1993) and the PS1 art style. Fingerprints of both can be found in the assets, music, and gameplay.

Did you work in a multicultural/multilingual team over different time-zones?
We all joined the game jam from Finland, however we were all from different nationalities but we all spoke English fluently.

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Comments

BTW you can access the second level if you go at the end of the road! You should see a lot of health packs/cans! Same thing to reach the end in the second level!