Play game
I'm In The Forest With My Dad And The Frogs Are Watching's itch.io pageLink to gameplay video
https://www.youtube.com/watch?v=UigPqw8Zv14
Team
Tereza Palmonová - Producer, Artist, Designer
Sebastian Norderäng - Programmer, Designer
Nikita Molin-Thøgersen - Artist, Soundtrack, Designer
Tools and Resources
Godot, Paint.net, Procreate, Maya, GitHub, Garage Band, Freesound.org
Freesound;
Fire in the wind.wav by 16GPanskaSibinska_N
https://freesound.org/people/16GPanskaSibinska_N/sounds/497217/
Page Turn - 13 by SpaceJoe
https://freesound.org/people/SpaceJoe/sounds/484933/
Single Camera Click 3.wav by theplax
https://freesound.org/people/theplax/sounds/624934/
Estimated work hours
total: 84
License
CC BY-NC-SA 4.0
Short description of the game
You are on a camping trip with your dad. In the corner of your eye you spot something… odd. Is that pigeon gambling? Are those bees…drunk? Why are they looking at me? Dad doesn't believe you. Take photos of animals doing odd and strange things to prove to your dad that you’re not crazy in this cosy finding game that combines 2D and 3D graphics.
From the theme of view we explored the idea of perspective. You know what you saw and you'd like to show the proof to your dad. It also involves the idea of animals and their secret lives - what unexpected things one might learn by watching them.
Development Process
We had a small amount of time to work due to our individual schedules, and so our game design was limited to a simple and executable size. We started by spending the first day discussing the idea and sketching - this stage was a lot of fun as we all wanted to do a simple and fun game. We narrowed down the animals we wanted for the game based on fun facts - in this way the game is a bit educational, with facts relating to real-world research. Pigeons, for example, have been found to gamble. We wanted to also explore combining 2D and 3D graphics in a fun way.
Did you work in a multicultural/multilingual team over different time-zones?
We all grew up in different countries with different heritages (Czech Rep., Sweden, Denmark, England), and are working in two different time zones (GMT+1 and GMT+2). We spoke in English during the project.
Leave a comment
Log in with itch.io to leave a comment.
Comments
No one has posted a comment yet