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Every mechanic in the game has multiple uses to the player:
-Moving lets the player move, gets the monsters to move, and increases the player's energy by one.
- "booping" will kill all of the monsters in a certain area, but will also reset the player's energy back down to 0. In the original concept, visibility was going to be limited and booping would allow the player to see more around them.
- Moving into a space occupied by an enemy will kill the enemy, and will also boost the player forward one extra space, and will grant the player extra energy.
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