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A jam entry

Let's RollView game page »

A physics-based 2D platformer.
Submitted by zlsinger (@Magician_Arcana) with 3 hours, 53 minutes before the deadline

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How does your submission match the theme?
The jump button is used for just about everything the player needs to do. Jump over obstacles, grab onto nodes to spin around then release said node, and remove the bubble sending out a small shock wave to destroy nearby enemies.

Third-party resources
This game was made using the Unity engine.

Music was retrieved from the Unity asset store: https://www.assetstore.unity3d.com/en/#!/content/57965

Sounds effects were retrieved from the Unity asset store: https://www.assetstore.unity3d.com/en/#!/content/27280

Contributors
Zachary Singer
Any other assets not made by myself, such as music and sound effects, were from the Unity asset store.

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