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The jump button is used for just about everything the player needs to do. Jump over obstacles, grab onto nodes to spin around then release said node, and remove the bubble sending out a small shock wave to destroy nearby enemies.
This game was made using the Unity engine.
Music was retrieved from the Unity asset store: https://www.assetstore.unity3d.com/en/#!/content/57965
Sounds effects were retrieved from the Unity asset store: https://www.assetstore.unity3d.com/en/#!/content/27280
Any other assets not made by myself, such as music and sound effects, were from the Unity asset store.
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