Play gameVisit Wizard on a Bike's game page
How does your submission match the theme?
This game revolves around the same mechanic a bunch to do a few different things. Going forward does not only slowly bring health back, but the speed at which you go forward is the damage your magic does to enemies. And damaging enemies increases speed and makes you feel like Sonic. But, getting very fast could make dodging harder.
To be honest, I think I could have probably executed on the 'A Lot with a Little' design better. I wasn't paying enough attention to where my game was going. I should have done something that would bring the speed down more so that the player could try to get it back. But, whatever! I'm very glad to have participated in this, and I probably learned some things.
No third party resources except Unity3D.
No one except me, Pyro
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