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The concept here was a gun moving as if on a conveyor belt, with shooting also changing the direction the gun is moving. Later in development, I added health tanks that, when at full health, add to a hidden experience variable. collect enough health tanks, the enemies get faster and harder to kill, you can shoot faster, and your max health increases.
This was a solo project, made with Game Maker Studio 1.4 on Windows PC (I'd provide a link to the license if I could find it; since I can't, here's a link to the company's site: https://www.yoyogames.com/ )
Made with moral support (and beta testing) from a friend called Veronica Pauli.
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