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God's Architect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4140 | 2.668 | 2.769 |
Creativity | #4228 | 2.743 | 2.846 |
Overall | #4776 | 2.471 | 2.564 |
Enjoyment | #5680 | 2.001 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can build a whole planetary system, with variouses scales.
Development Time
96 hours
(Optional) Please credit all assets you've used
All hand made.
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Comments
Enjoying the base of the idea that's here - and it's a nice 2D solar system simulator! I'd love to see this taken in something like a more puzzle-y direction with its stages, where you have to more carefully balance sizes and masses while making a solar system that doesn't collapse in on itself. What's here now is really neat, tho, and I def sent several planets into...Well, more "comet-y" orbits :P
Nice idea and visuals!
Interesting Idea.
Some Feedback:
It would be cool if the win condition could depend on the stability of the orbits. You could just destoy planets on collision, and see if 3 seconds in the simulation all conditions are still fullfilled.
Also the lack of sound was a bit strange.
BTW. there seems to be a bug, where sometimes there is just no background image.
With a bit of polish, I think it could be a fun game!
And kudos on making all of the assets yourself!
It's not a bad Idae in itself but the fact it doeasn't matter how the planets look scale and behave is not important to mission as long as they are there is a bit disappointing. Wish there were some sounds in the game