I loved the concept of platforms inside the cube, If you continue this game you should totally explore that more. The player's jump even its neccesary I felt it a little slow, too much time in the air at some parts, maybe adding a fast fall button like crouching would solve that. Overall great concept and nice game!
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Scales;Gate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5808 | 2.073 | 3.167 |
Creativity | #5858 | 2.182 | 3.333 |
Overall | #6520 | 1.818 | 2.778 |
Enjoyment | #7190 | 1.200 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In "Scales;Gate," the theme Build to Scale is embodied through the gameplay mechanic where players manipulate the size of cubes to solve puzzles and progress through the lab. By scaling objects up or down, players build their path and unlock new areas, directly engaging with the concept of scaling as a fundamental part of their journey to escape.
Development Time
96 hours
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see the description for full credits
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