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Size Shifting Fignting's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #6770 | 1.616 | 2.286 |
Enjoyment | #6860 | 1.515 | 2.143 |
Overall | #6996 | 1.549 | 2.190 |
Creativity | #7093 | 1.515 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the main mechanic is to change size
Development Time
48 hours
(Optional) Please credit all assets you've used
Raylib, C, gcc, Piskel
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Comments
Size Shifting Fighting is a simple 2-player fighting game that revolves around changing your character's size to gain an advantage over your opponent. The game's pixel art style is clean and effective, and the controls are easy to grasp.
The core mechanic of size-shifting feels a bit underutilized in its current state. The impact of size changes on gameplay could be more pronounced. The shooting mechanic is basic and lacks depth. But kudos to writing the whole game in C (I guess). Doing it without an engine had to be a challenge.