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Seamless Seas's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #467 | 4.031 | 4.031 |
| Overall | #819 | 3.729 | 3.729 |
| Style | #1068 | 3.844 | 3.844 |
| Enjoyment | #1582 | 3.313 | 3.313 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is lost in the large scale of the sea, he need to draw on the map to avoid danger, these drawings are then scale up to the real world
Development Time
96 hours
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Comments
An excellent concept! I liked figuring out the best route and then finding the most efficient use for my chalk markings. You did a good job of ramping up the challenging aspects so that each new portion of the map felt different and a little more dangerous. I like the animation on the water and the black and white aesthetic. I had a little trouble finishing because the map on the third trip switched to the first trip's map. Overall, I this is very neat and I had fun playing it.
Well i like the idea but like rotating the whole screen and not only the ship made me almost puke, my head was up and down sorry. The visual is good but the goal is a bit confuse, i saw the top left mission but still i didn't know what to do or where to go in the end. Yet it's still a cool game, congrats !
yeah I’m sorry for the dizziness, i kinda feared that that would happen for some people. Thx for putting it out, I should test different accessibility options to fix this if I want to push further
Love the style ! And steering the ship got surprisingly fun once I got the hang of it
I really love this idea. Drawing on the map to navigate was super cool
I do think there are some bugs in resetting the ink and such, also I would like some UI for which way the sails are facing as it was a bit tough to steer.
Art is great though
Well done!