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Bard Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3934 | 2.740 | 3.625 |
Overall | #4928 | 2.425 | 3.208 |
Creativity | #5118 | 2.457 | 3.250 |
Enjoyment | #5421 | 2.079 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scales as in music and you build fences
Development Time
96 hours
(Optional) Please credit all assets you've used
Dreamscape: Stylized Environment Tower - Stylized Nature Open World Fantasy - By Polyart Studio
EPIC Leaderboard - https://epicleaderboard.com/
A Robust Crew by Darren Curtis | https://www.darrencurtismusic.com/
Music promoted by https://www.chosic.com/free-music/all/
Creative Commons CC BY 3.0
https://creativecommons.org/licenses/by/3.0/
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Comments
Super cool idea, but i feel like having more rhythms would make the game less repetitive. And i found my self looking to much on the pentagram and notes instead of the cool looking enemies. Also the cursor is way off, so remove it completely since you use a bow so you can hit your shots through trial and error., or just put it in the right place, no need to be in the middle. This was one of the best looking games i saw! Great job on that, also nice music!
It’s a fun wave defense game with a rhythm based combat. The visuals are really good!
The gameplay gets repetitive quite quickly. There isn’t really any challenge once you get into the rhythm. Maybe some more abilities tied to keeping the rhythm would be good. Or some variation of the tempo.
I also with there was a more pronounced beat in the music you can use to gauge a rhythm. And some sort of audio feedback that tells when you pressed on/off beat.
But nevertheless, great job!
I love the idea of using scales to fight. I wish there were more notes to choose from!
The visuals are so good! I love the idea of using a music scale to fit the theme!