I get what the team seemed to be going for, but it doesn't seem to implement the theme super well as the scaling only happens once and there doesn't seem to be a gameplay loop. I would have liked to see more than just an interact system and a transform, maybe some puzzles. But overall, there was a good attempt especially in the 48 hour mark.
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Robot Factory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #6278 | 1.855 | 2.833 |
| Overall | #7056 | 1.491 | 2.278 |
| Enjoyment | #7111 | 1.309 | 2.000 |
| Creativity | #7247 | 1.309 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a robot that is built too large from the rest of the robots. You must complete puzzles to build the scaler so that you can scale yourself back down to the appropriate size and join the other robots.
Development Time
48 hours


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