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A jam submission

Subject: ScalingView game page

3D puzzle game inspired by Portal and Superliminal.
Submitted by Starxas — 9 hours, 36 minutes before the deadline
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Subject: Scaling's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#34662.7284.167
Overall#48952.4373.722
Creativity#49882.5103.833
Style#58082.0733.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is a robot that was built to scale objects and has to do so to complete puzzles.

Development Time

96 hours

(Optional) Please credit all assets you've used
"Half-Life Scientist Slick" (https://skfb.ly/o7pDr) by Homless_Models is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Half-Life Scientist Einstein" (https://skfb.ly/o7pCZ) by Homless_Models is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Half-Life Scientist Luther" (https://skfb.ly/o7pEL) by Homless_Models is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Biped robot" (https://skfb.ly/KBnH) by Willy Decarpentrie is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
“Dreams Song”(https://freesound.org/people/frankum/sounds/750842/) By frankum
“Interstellar Expedition”(https://freesound.org/people/Nancy_Sinclair/sounds/749481/) by Nancy_sinclair
“Shadowy Music Box Harmonies”(https://freesound.org/people/UNIVERSFIELD/sounds/750946/) by universfield
“Tragic and melancholic”(https://freesound.org/people/Nancy_Sinclair/sounds/750216/) by Nancy_sinclair
All else is premade is UE5 or made by me and my friend.

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Comments

Submitted

I wanted to try, but I'm getting fatal error when trying to start, sorry.

Submitted

Really cool game! But, it is kind of glichy, so maybe having a restart lvl feature for the area that you are on would make this game way more fun! Also the graphics need a bit more work and the fact that the camera gliches through the player model is not great, but cool game! Maybe throwing a shader to make it look older could just fix the graphics issue. 

As a wise man once said

"Slap a filter OHHHH Slap a filter on it"
                                                        - A wise man

Developer

Thanks for the play and feedback, a restart level or reset room button is defiantly one of the first features I will be adding into the next version! I will also be reworking the pickup/ grab system so blocks don't faze through the wall. As well, I forgot to build the lighting and such before packaging my game, so that probably doesn't help with the graphics.

(+1)

The right click doesn't actually scale the blocks, it's the scroll wheel, and you have to hold left click otherwise you just shoot the blocks.  Be careful on the 4th level, if you accidently glitch the block through the floor you have to restart the game because there's only one block to start. I had to restart twice but the first couple levels are pretty easy so it wasn't too annoying. 

Overall it's a very unique concept and a really fun game.  It may sound like I only have bad things to say, but I just wanted to make a couple notes so that it's easier for future players. 

Developer

Thanks for the feedback! I'll make sure to fix that up once the GMTK game jam is over.