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A jam submission

Slime BuilderView game page

A puzzle platformer where you build your character out of slime
Submitted by ADON15 — 8 hours, 31 minutes before the deadline
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Slime Builder's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4424.0434.043
Enjoyment#9423.5653.565
Overall#15763.4643.464
Style#38272.7832.783

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player builds up during the level increasing in size

Development Time

96 hours

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Comments

good idea.

Submitted

Great spin on the theme, building a platformer hero as you go isn't a concept I think I've ever seen

The 3rd level's solution (at least the one I found) is a bit janky, as sometimes gets teleported when you take the last slime and you can't fit through the hole.

Good work otherwise, I think it could easily be expanded upon and released on Steam

Submitted

Very cool puzzle concept!

Would it maybe work to have the slime simply attach to wherever you hit it?

Developer

Yeah thought about that, but seemed like it could’ve easily hit the wrong spot and had to start over. I ran out of time for it but I did wish i added an animation of sliding over to the slime ball instead of simply teleporting and keyboard controls instead of the mouse, think that’d make it feel a lot better

Submitted

Extremely good concept executed very well on a small scale, this is peak game jam material. Could definitely see this expanded upon and developed into a full puzzle game. Opportunities for more expansive/involved levels you have to plan a route through building the correct shape as you go, or introducing slime blocks with unique properties as levels get more difficult. Well done.

Submitted

Dude, this is really cool, I still couldn't beat the 3rd level (which is a good sign). But I like how you approached the game jam theme. The only downside is that there aren't many levels, and there's a small bug where you can get stuck in the walls when picking up the green orb. But I treated it as another mechanic to help me assemble my character more strategically

Submitted

Love me some puzzles, liked it, very creative :)

Love the idea. The puzzles are a nice introduction to the game. I would absolutely play more levels if there were any :) Creative interpretation of scale and platforming.