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A jam submission

Off the Charts!View game page

Design the challenge scaling of a fantasy game
Submitted by landsknecht — 6 hours, 5 minutes before the deadline
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Off the Charts!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#6893.9093.909
Overall#14753.4953.495
Style#18713.4853.485
Enjoyment#22393.0913.091

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about appropriate scaling the challenge of game events

Development Time

96 hours

(Optional) Please credit all assets you've used
Art https://opengameart.org/content/dungeon-rpg-fantasy-role-playing
by Nikolai Bird - dicingdangers.com
Font Permanent Marker https://fonts.google.com/specimen/Permanent+Marker
by Font Diner
Music https://opengameart.org/content/war-of-the-arcane-18-rpg-tracks
by SketchyLogic
Sound FX https://opengameart.org/content/rpg-sound-pack
by artisticdude
Sound FX https://opengameart.org/content/8-bit-sound-effect-pack-vol-001
by @Shades

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted (2 edits) (+1)

I like this take on the theme!

Developer(+1)

No spoilers! :3

Submitted

Gotcha! Can't use spoiler tags, so I will edit it :)

Developer

jkjk :) but thanks anyway!

Really cool idea, although once you have discovered the difficulty level of a certain enemy, which can be tough to gage relative to the others in some scenarios, there is no more challenge. 

Developer(+1)

Yeah that's true! In the original idea there was traps, npc, and different player archetypes, to extend solution space. But it all was scoped down pretty quickly :(

Submitted(+1)

Insane art style. Very fun premise but somethimes there is nothing that you can do and are forced to under/over stimulate the player.

Developer

Loved this art style the second I saw it on opengameart, it is super fun.
Yeah, that's true that sometimes you just got bad hand, tried to offset this for a jam by giving a lot more health, buut... I don't know of a solution for this in CCG and roguelikes in general :( Without cheating with RNG, that is :)

Viewing comments 3 to 1 of 23 · Previous page · First page