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Beta Version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2385 | 3.313 | 3.313 |
Overall | #5176 | 2.354 | 2.354 |
Style | #5866 | 2.063 | 2.063 |
Enjoyment | #6532 | 1.688 | 1.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Beta Version, you step into the role of a routesetter, responsible for designing boulders that our climbers will attempt to "scale." But there’s a catch—these climbers aren’t just built to scale the walls; they’re built—as in, muscular and powerful, but with varied shapes, sizes, limb proportions and available stamina (not implemented). But while each of them is a powerhouse, they have godawful technique. Your goal is to create boulders that are challenging yet achievable for all of them, despite their differences.
Development Time
96 hours
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Comments
as you say on the page, it's really busted, but i do like the idea a lot. there's no clear goal at the moment, but the art looks nice and it would be cool to see it in a more polished form. it's also very ambitious for such a short jam so i'm glad ya'll tried to make it work!