Really well done and polished. I love the sound design. The mouse clicking on the nearest block is really well executed and felt very fluid and intuitive, I never had an issue clicking the wrong block until the last level. My only grips are that I do think some of the levels are too hard and the difference between the early/late jump on the sideways blocks isn't super well conveyed. Really great work though this game is serious fun.
Play game
Scalis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #169 | 4.042 | 4.042 |
Style | #427 | 4.208 | 4.208 |
Overall | #514 | 3.875 | 3.875 |
Creativity | #2206 | 3.375 | 3.375 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic focuses on scaling or stretching blocks.
Development Time
Comments
nice game. the platforming feels very fluid. and the idea of scaling blocks to help you perform jumps is very neat!
Nice game! The scaling mechanic is very well thought out. The only thing that really bothered me is the difficulty. Floors 13 and 15 are impossible for me. On 13, i always get yeeteed either too far or too close to stay on the next blocks. Still great job!
This was great! Though I must admit I died on level 9 way tooooooo many times 😂 Legitmately proud to complete it! Well done!
This game is super well polished. It requires a bit of skill and i do not possess the quality of hand-eye coordination. Super fun game tho :)
I like the way the player is lead through the different levels and the way the topic of scale is creatively applied :)
really enjoyed the movement and physics of this. it felt really fair, although im really bad at mouse and keyboard so it got difficult quite fast. nice style too!
Leave a comment
Log in with itch.io to leave a comment.