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Colololony's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5972 | 1.912 | 3.200 |
Creativity | #6889 | 1.673 | 2.800 |
Overall | #6893 | 1.633 | 2.733 |
Style | #7160 | 1.315 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can build your colony as big as you want. The bigger your colony is, the more income. But also harder to defend.
Development Time
48 hours
(Optional) Please credit all assets you've used
I use Kenney free assets for a few sprite and audio. The rest I made from Microsoft Paint and Krita.
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Comments
Very fun and easy to play once you figure out the controls. Once you get the hang of it though, the difficulty doesn't scale with how much your base improves, small balancing issue. I played for a good 30 minutes.
I love management and defence games. My only issue was that the UI was hard to figure out at first and in order to hit the asteroids consistently you need to be zoomed out which makes the the buildings hard to click when you reload or recharge shields. Also I found the civil building to not be worth it when they generate so little per round where military were better to have more ammo stockpiled or maybe its just my play style LOL
Enjoyed the game, challenging but fun to manage your resources!
Thank you for your review. It was intentional that the reload button don't scale to make player make a cluster of them in a bigger area when the scale increase. I agree the economy need to be balance a little more.