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A jam submission

Trapmaster LeleView game page

A GMTK-Jam submission about defending dungeons
Submitted by Nelife — 4 minutes before the deadline
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Trapmaster Lele's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#19483.0834.111
Overall#28192.9723.963
Creativity#31943.0004.000
Presentation#32172.8333.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of being an adventurer who explores a dungeon, you play the traps

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I really enjoy it! It's so funny to figure out the buttons while adventurers are passing. Although the trap should be activated precisely, I can still feel the strategy there, you need to figure out the most effective trap and use it, rather than taking care of every trap. Very good game! 

Submitted

Excellent little game - definitely a few areas to improve such as balance, but love it.

Submitted

This is so cool! I agree with some of the others the QOL could use a little bit of work and the window blocked some of the letters at the top. If this had some procedural systems going it's really cool. Like a manual tower defense game.

Submitted

Great Concept and Execution! 
Really enjoyed this one! 

Submitted

This is a really nice concept and fun to play. There were a couple of small QoL things that I would have changed, but overall excellent work.