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Tomb Invader's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5321 | 2.143 | 3.500 |
Presentation | #5622 | 1.837 | 3.000 |
Overall | #5878 | 1.769 | 2.889 |
Enjoyment | #6269 | 1.327 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The way it usually goes is that you play as an intrepid hero undertaking a divine quest from a god! Except this time, the "hero" is an incompetent mummy and you play as the god trying to help him do his job!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the idea although the part where mummy walks arounds and kills enemies could be much faster
Really hard to understand WTF is happening and how to control it, but the artstyle is cute, music fitting and mechanics actually do work. Overall, IMO not a winner, but certainly a success.
Cute idea! Interesting AI implementation, would definitely help to see damage taken etc. in the wave rounds.