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Anthropophobia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4565 | 2.121 | 3.000 |
Creativity | #4746 | 2.386 | 3.375 |
Overall | #4895 | 2.180 | 3.083 |
Presentation | #5192 | 2.033 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A ghost that hunts humans, so he is a "humanbuster", as a reference to the ghostbusters and phasmophobia.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good job! Nice opening and ending, that's really cool! Love the cute art! I wish there's more feedback when I busting a human.
I kinda dig the style and like the idea of the game.
There seems to be a delay between "busting" a human and it disapearing
Cool idea! And bonus points for making a well-paced/directed cutscene in such a limited amount of time!
Great minimalistic art! Sometimes is only little hard to catch the humans.
Good tutorial! I had difficulty seeing where I was attacking when attacking upwards or downwards though.
Nice job! Tutorial in particular looked sick. The collider for "busting" the humans was a little unpredictable and there was a bit of a delay between busting and the human disappearing sometimes. But really cool idea!
Good Game bro!