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ShoppeKeep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5421 | 1.939 | 3.167 |
Creativity | #5928 | 1.837 | 3.000 |
Overall | #6019 | 1.701 | 2.778 |
Enjoyment | #6269 | 1.327 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the shop keep that often goes unnoticed in fantasy RPGs
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I earned over $800.00 bucks before customers stopped coming. Not sure if that means I won or not, but I had a good time regardless. The dialogue was varied enough, but I was unable to identify what each customer wanted as the game progressed. I liked opening up the catalogue when a new customer arrived and the presentation was simple, but effective. Would be cool to see this idea further expanded upon!
Thank you so much for playing!
We never got around to implementing a win screen so that's why the game just abruptly stops like that. Glad you enjoyed it