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Dracula's Revenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4651 | 2.083 | 2.778 |
Overall | #5494 | 1.944 | 2.593 |
Presentation | #5662 | 1.833 | 2.444 |
Creativity | #5793 | 1.917 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a human who is sick and tired of mosquitos sucking his blood and has gone DRACULA MODE. The roles are now reversed and you are sucking the blood out of those pesky mosquitos!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was simple and fun! I liked the colour scheme. I wasn't entirely sure what the loss condition was but that might have just been me. It felt fun to pounce.
Thanks for trying it out! There were many things we could have improved on visual readability and making the "story" clearer, but time limit got on the way :D
Simple, but sweet (like the taste of blood?), good job!
One small critique: I don't feel like the art for the player reads very well. I didn't know it was a human untill I read the desciprtion afterwards. I like the art for the background & mosquitos though!
Thank you for playing and sharing your thoughts! Art was difficult for us as we both are mainly programmers, but in the end it was a great learning experience and will most definitely do more pixel art in the future!
Holds a surprising amount of enjoyment mechanically for such a simple concept.
Thank you for testing! :D What was the highest score you got? So far the record I have seen is 2373.
Unfortunately we were not able to get the WebGL build on time, so it is only downloadable, might turn some people off from testing!