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Dirty Jobs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5523 | 2.041 | 3.333 |
Enjoyment | #5939 | 1.531 | 2.500 |
Overall | #6191 | 1.599 | 2.611 |
Presentation | #6528 | 1.225 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a janitor that dirties up the place
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I liked the music and sprites for the game but I was very confused on what the win conditions were of the game. I kept getting a Game Over screen, but was not told how I lost? 2 of the ghost mechanics seemed to not be implemented at all, sprites clipped into each other, and overall I had no sense of direction. Was I supposed to dirty the place up? But the janitor didn't interact with any of the messes I made. Running into the janitor made me gain new abilities but running into him 4 times got me a game over. Taking too long (?) got me a game over. While I understand the objective I don't understand how to complete it, if there is any rewards for doing so, what actually acts as a threat and what helps me progress. No instructions, minimal guidance, and I wish I could say I had fun but it seemed like the game was about 2 minutes long and that's all it had to offer. Again, music was awesome (I loved the layering as I progressed I think??) and the death effect was also really nice. The sprites were very fun, they had a lot of character in them. Overall though it seems like a prototype as opposed to a finished game jam submission. I would have liked to see a more spooky atmosphere in the game and some more interactivity, or at the very least enough gameplay to push the game further than a 2 minute playtime.
pretty fun game
Cool game