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Avoid Collection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5242 | 1.856 | 2.625 |
Creativity | #5565 | 2.033 | 2.875 |
Overall | #6000 | 1.709 | 2.417 |
Presentation | #6503 | 1.237 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are the coin trying to escape being collected by the player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I think you're giving me way too much credit xd. I'm bad at math, I don't even know what a Voronoi is. I just used a lerp function to move the enemy to the closest coin.
I think this game has great potential to become a great idol game. You can design different types of obstacles (collecting coins can unlock these obstacles) and have enemies interact physically with these obstacles, making the entire scene more interesting and random. In this way, players will be happy to play for a long time without feeling bored! :)
i got 150, at first i didnt even know if the enemy would try to attack me. i would love to see the enemy be a little bit more aggressive as it was a little bit easy.
My idea was that the enemy is the "player", so it would only try to collect the nearest coins first. I realised too late that the actual gameplay is boring lol. Anyways thanks for taking time to play my game.
I dont know if I installers are allowed, but overall nice game
Thanks for the review.
I don't remember seeing rules against installers(I could be wrong), but in this case it's just a self extracting zip file(double clicking on it asks user where to extract itself to), so it should be fine, right?
Hoping for the best for you.