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Tower of Love's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4711 | 1.782 | 2.857 |
Fun | #4746 | 1.693 | 2.714 |
Overall | #5000 | 1.693 | 2.714 |
Originality | #5241 | 1.604 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two players have connected movement controls
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
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Comments
Good idea but just missing some good ol fashioned refinement. Good job!
Well, somehow one folder name got messed up, but that was easy to fix. (Don't change names after the project has been built.) You already mentioned that you wanted to add a few more things, but they also don't really seem to make good use of the duel movement you designed. I could easily play the game only looking at the right character, only checking to see if the platform also existed on the other side.
But non the less, it is a good result for your first game jam (mine wasn't much worse), and I hope you can use your experience the next time.
Thank you and sorry about that folder issue it was kinda stupid of me