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A jam submission

BatteriesView game page

Submitted by Cosmos545 — 25 minutes, 55 seconds before the deadline
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Batteries's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#53381.5142.429
Fun#53471.3362.143
Overall#54651.3662.190
Presentation#55251.2472.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to attach yourself with batteries, firing process is automatic.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I got past the menu, but then there were only some loading bars and an explosion, as well as an error message about Nanite not being supported by my graphics hardware, so I unfortunately couldn't play the game. I sadly can't really tell what the game is about from the images or the description..

Developer (1 edit)

I am sorry that you had to experience that.

Now that you mention it, I think many are going to experience this. I should have not done this in ue5 or should have disabled nanite.

Thanks for trying game and posting comment.

Actually, you didn't missed much.

There is only one level, all art pieces used are pre existing (from sketchfab). There is an alien ship and it's huge(shown in one of screenshots), we play as a drone and we fire bullets only when batteries spawned randomly are somehow in physical contact with our drone. Alien ship fires at you and occasionally spawns a bot chasing you.

Our drone has magnetic properties, so it attracts batteries and metallic weapons. Batteries allow you to fire and weapons take your life away, slowly.