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Magnet Pull's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4942 | 1.583 | 2.375 |
Overall | #5303 | 1.500 | 2.250 |
Presentation | #5306 | 1.417 | 2.125 |
Originality | #5368 | 1.500 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player and goal are being pulled together
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting movement concept, but the controls are unbearable and the collisions are all over the place. The third level really put me out: if you put moving platform in a tight space like that you NEED to let players jump from below without bonking their head.
I like it, interesting magnetism concept. I think it may feel a little better if you remove the forwards momentum on the jump, and maybe add the dash into the controls list.
the controlls are a bit funky but i liked it