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A jam submission

Light LockedView game page

Submitted by ZED — 8 hours, 48 minutes before the deadline
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Light Locked's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#30932.6713.778
Overall#40852.1213.000
Fun#43061.8862.667
Presentation#46671.8072.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game has a tethering mechanic. Also, movement is tied to the lighting environment.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Impressive feat for one day of work! This was a really cool concept, and I think if you pursue it further you could definitely have an interesting puzzle game!

Developer

Thanks a bunch! Might come back to this down the road. It was a lot of fun to work on.

Submitted

REALLY interesting mechanic, a bit more polish and I could see a full game built around it working quite well!

Some sort of visual indicator when the cube or its shadow teleports would be nice, rather than it just teleporting. It takes a second to understand what's going on when they just teleport.

Developer

Thanks! Glad you enjoyed it. Good point about the teleportation. Will definitely think on audiovisual cues if I return to this game in the future.

Developer (1 edit) (+1)

As a heads up, this game is quite short. Wish I had more time to spend on it, but prior engagements meant I only had one day. Might work on it more down the road.

Description: Trapped in corridors full of light and shadow. You can only escape by unlocking what was once tethered to reach the other side.