Play experience
Briel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2098 | 2.811 | 3.308 |
Originality | #2343 | 3.007 | 3.538 |
Overall | #2545 | 2.789 | 3.282 |
Presentation | #3031 | 2.550 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to make a connection with the towers to defend your base and the enemie's deaths are joined together in a chain reaction.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Holy shit, with a little more polish this could become one of the most inventive tower defense games out there
Quite a fun little game, very intuitive too!
This game is pretty interesting. The theme of joined together is implemented in a very curious way: You can only shoot when you are linked to a turret and by upgrading the turret, you can spawn new ones. When you shoot the enemies, if they are close together, they explode in a chain reaction, showing again a connection with the gamejam theme. The fact that you have to pay some of your score to buy upgrades makes it really interesting, for you have to make the decision if you want the upgrade, but at the same time loosing score for your highscore. Interesting and fun little game, would definitely recommend.