You must rename "GolfGuy_Data" to "WedgeOfJustice_Data" to play.
I feel like the game would have been challenging enough without the spikes.
The game's concept is interesting, but the ball being replaced by a sleeping dude doesn't seem to effect gameplay at all. It would be annoying if he got up and walked around while you're trying to play, but I was expecting him to do something a ball wouldn't, like grabbing onto ledges or trying to stop himself from sliding. There's a lot of humor to be had in just animating a distraught little golfer being knocked around. I know animation might be a little much for a 48 hour game, but as it is, it's just a sideways golf game where the ball looks like a person.
I liked playing your game. I just feel like you could have done a bit more with the core idea.
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