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A jam submission

Infinity ReflectView game page

Submitted by Metfuerst — 3 hours, 53 minutes before the deadline
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Play Infinity Reflect

Infinity Reflect's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.0224.022
Gameplay#23.9333.933
Use of Themes#34.0004.000
Creativity#34.1334.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Overall quite a fun game! Which can even be ported to mobile phones. I'd like to mention some of the aspects I found amusing and interesting:

First, the gameplay is really easy to understand. The movements are smooth, and the sound design was excellent.

Although I wished that I'd had a difficult and more randomized difficulty of opponents. This comes from the fact that, as others also mentioned, the bullet speed is constant and only the number of opponents change. But they only shoot the bullet, no matter where they are, basically not in the sight of the player. Although this might seem like a feature, it reduces the fun that can be taken when facing those opponents.

What I want to say is that probably a better AI for opponents would make the game much more fun than it is right now.

Also, you can probably change the map whenever the player reaches a specific level. or maybe, allow the player to gather points, healths and armour from within the arena.

Again, overall a good game and a fun one. Wish I can also see it in app stores.


Creativity: 4/5

Use of Themes: 4/5

Gameplay: 3/5

Submitted (1 edit)

I like this game. it's a good game idea and the sound design is on point!

I'd love to see some enemy variations, tho

Developer

We are happy to hear this,

thanks for your Comment!

Overall a fun game!

Took me a moment to realize how I can control the shield - an indicator where the shield will appear once activated would be nice or make the cursor more visible.

Developer

That's a good point, thank you for your critique!

Submitted

Team Fox

  • randomize the bullet speed, I think it would be funnier and the player shouldn't walk faster than the bullets
  • If surviving is the only aim, I would suggest a score system so that the player has the aim to break his highscore
  • good sounds (shield block and attack of enemies)
  • the pixel art was nice

Creativity: 3/5

Use of Themes: 4/5

Gameplay: 2/5

Developer

Not a bad idea with the bullet speed. Yeah a highscore system seems only natural.

Thanks for your critique!