This jam is now over. It ran from 2020-01-01 08:00:00 to 2020-02-01 08:00:00. View 16 entries


In 2019, new content started automatically entering the public domain for the first time since 1998 and we celebrated with the Gaming Like It's 1923 jam. This year, we're continuing the tradition and celebrating works from 1924. Let's make games that are about or inspired by these works!

The Winners

We're excited to announce the winners:

Plus plenty more great submissions you can check out!

The Works

There are plenty of interesting works to draw on, including:

  • Novels by Agatha Christie, Herman Melville, and H.G. Wells
  • Art by Wassily Kandinsky, Georgia O'Keeffe, and Edward Hopper
  • Films starring Buster Keaton, Kathryn McGuire, and Clark Gable
  • Music by George Gershwin, Ma Rainey, and Irving Berlin

Lifehacker has a great summary of highlights, as does Duke University's Center for the Study of the Public Domain.

The Games

This jam is open to both digital and analog games – choose the medium that excites you!

For digital games, we’ll only be judging games that are playable in the browser. This includes interactive fiction using frameworks like Twine. You can submit desktop or mobile games but we won’t consider them for prizes.

For analog games, we’re looking for tabletop RPGs, larps, board games, and everything in between. We encourage you to design something short and quickly playable. Our judges are only committed to reading the first four pages of your submission. Golden Cobra and Game Chef contain great examples of brief, compelling games.

Don’t worry about making a highly polished game! We’re more interested in your ideas and how you use the public domain.

The Prizes

We’ll be awarding prizes in the following categories:

  • Best Analog Games
  • Best Digital Game
  • Best adaptation of a 1924 work
  • Best remixing of multiple sources (at least one has to be from 1924)
  • Best “Deep Cut” (use of a work not listed on any of the round up articles)
  • Best Visuals

You have until the end of January to submit your games. We'll be judging the submission in the first two weeks of February and awarding prizes soon after.

This jam is organized by Randy Lubin of Diegetic Games and Mike Masnick of Techdirt and we’re contributing prizes. Every winner will get to pick one of:

The Judges

We have a wonderful panel of judges that include digital and analog game designers as well as public domain experts:


We may add more judges depending on the volume of submissions.

Code of Conduct

We will not tolerate sexism, racism, or discrimination of any kind. Some works from 1924 may contain offensive stereotypes. Either avoid these works or address the problematic material in a responsible manner.

Frequently Asked Questions

Can I use public domain material from another year?

Yes, but at least one work from 1924 must be included in your game in some form.

Can I submit multiple games?

Yes!

Can I submit as a team?

Yes!

Do I need to license the game in any way?

No, and by default you’ll retain all rights to your game. However, we’d love for you to publish under a Creative Commons license. CC0 would add your game into the public domain!

Submissions(16)

All submissions
·
Browser playable (9)
·
Windows (1)
macOS (1)
Linux (1)

No submissions match your filter

A retelling of H.P. Lovecraft's story with a twist: you play as the madness.
Interactive Fiction
Play in browser
A game of creating art by remixing art
Duty, Honor, Romance, Descended from the Queen, on the battlefields of France in 1916.
A deckbuilding game based on the art of N. C. Wyeth
a tabletop role-playing game for one player based on Vladimir Nabokov's first full-length play, The Tragedy of Mr. Morn
Interactive Fiction
Play in browser
Follow in the footsteps of Sanger Rainsford as he confronts the most dangerous hunt of his life.
Interactive Fiction
Play in browser
Tarzan discovers his inner capitalist
Run in browser
Can you make it to Buckingham Palace without being mauled by bears in time to see the changing of the guard?
A free-form LARP based on the novel by Thomas Mann
an interactive fiction game about pasts and futures.
Interactive Fiction
Play in browser
A short IF mystery where you take on the role of Hastings and assist Hercule Poirot in solving a murder.
Interactive Fiction
Play in browser
Help Mrs. Claus decide who gets what!
Puzzle
Play in browser
An Twine interactive fiction based on Seabury Quinn's "The Magic Mirror Murders"
Interactive Fiction
Play in browser
A Harry Lloyd masterpiece partially re-imagined for today's retro pixel gamer.
Platformer
Play in browser
A card-based RPG for telling tales of Elflandia, inspired by Lord Dunsany's "The King of Elfland's Daughter"