Play game
Travelling neighbours's itch.io pageLink to gameplay video
https://youtu.be/UOP3Jmryua4
Team
Developed by (in order of appearance):
- Miikka
- js
- Kim Kayeong
- Mister Kiisseli
- Tuure Saloheimo, programming
- Miro Aurela, programming & level design
- Henri Sarasvirta, fine tuning visuals & gameplay
Additional support by:
- Sebastian Laitila, music
- Skogkatt, graphics
Tools and Resources
Unity
Estimated work hours
Reported hours: 7+6+7+2, missing hours from 6 others, so something between 20-70
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Comments
I figured my notes from reviewing the games might come in handy, so here's what I wrote about your game as I was playing:
Looks and sounds great! The physics feel very standard Unity which isn't ideal, but it works well regardless.
Nice work!
The feeling of controlling and moving is pretty good. I think it is the hardest and most important part of platformer games.
I also like the layout of its levels. It gives me the feeling of exploration. I need to walk around and search for jams or the path to get jams. The only thing making me a little bit frustrated is that sometimes I can't see the next platform I need to jump onto. But overall, the levels are great!
Nice work, fun game -- it took me a bit to figure out the parameters around the ability to jump, but that was part of the fun. That mechanism seems like it has a lot of possibilities for gameplay, which is great. I also liked the character -- nice!