Play game
Depressed's itch.io pageGameplay video
https://www.youtube.com/watch?v=BjyxMHyFtkQ
Team
Julleh (programming, design)
NiQo (art, design)
Contact email (public)
juvehak@gmail.com
Tools and resources
We used my (Julleh) project as a template but we had to modify and add many parts to it. Base architecture of template was the most useful part i.e. custom event system and some scripts
Tools:
- Unity 2019.3.0f6
- GraphicsGale (editing of sprites)
- Piskel (player)
- Vegas Pro (intro)
- Opengameart.org (some musics and sprites)
How long was your development time in hours?
25-30 but we didn't count...
How does the game fit into the design constraint "sad games"?
Game describes depression in general. Sprites, colors and music supports theme.
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Comments
At least we got it in, yay :)