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A jam submission

Plastic CultView game page

A serious reverse idle-game where you start with all the resources and automations, but slowly lose them one by one.​
Submitted by rinisra, mikkoh, Magoda2, Eero Kuurne, Wyron — 7 minutes, 7 seconds before the deadline

Play game

Plastic Cult's itch.io page

Gameplay video
https://youtu.be/c2QMko4pMGE

Team
Eero Kuurne
Mikko Honkanen
Isra Rab
Magoda Kol
Wyron Roberth

Contact email (public)
rabisra94@gmail.com

Tools and resources
All new materials.
Used Unreal Engine 4 and Maya.

How long was your development time in hours?
12

How does the game fit into the design constraint "sad games"?
The games presents themes of loss and failure, as well as a discussion on the present state of the world.

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