Play game
Plastic Cult's itch.io pageGameplay video
https://youtu.be/c2QMko4pMGE
Team
Eero Kuurne
Mikko Honkanen
Isra Rab
Magoda Kol
Wyron Roberth
Contact email (public)
rabisra94@gmail.com
Tools and resources
All new materials.
Used Unreal Engine 4 and Maya.
How long was your development time in hours?
12
How does the game fit into the design constraint "sad games"?
The games presents themes of loss and failure, as well as a discussion on the present state of the world.
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