WHY WHEN I LOOSE I NEED TO START FROM THE BEGINNING?! >:{
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Omnis Scentia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
gameplay | #2 | 3.708 | 3.800 |
presentation | #2 | 4.001 | 4.100 |
enjoyment | #3 | 3.318 | 3.400 |
creativity | #8 | 3.074 | 3.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Nice to see a selectable cutscene that gives some backstory to the game. A life system would be good so that if you fall off the table, it would reset the current level (rotation of the board, the position and velocity of the ball) so that the player could re-attempt from that level rather than the restart the whole game. Sometimes it is hard to see the board when rotating it a lot. Perhaps allowing the camera to rotate in more axis to allow the player to move it above the board. I was also able to cheese the game by rotating the board a lot so I could make the ball go over the obstacle walls. Could have a limit to the rotation to make the game more skillful, forcing the player to plan out the rotation.
- I enjoy the classic Marble maze concept for the game jam theme. the 3D style is simple but effective and the 2D art and cutscene was good! The controls were simple and also explained to the player as well (a good plus!). Ideas for the next iteration for this game could be adding more levels/ add traps, maybe include a timer to add some challenge to the game Overall, good concept and good game!
- Very good game. Almost complete. Control and gameplay instructions could've been included for more complete feel of the game. The physics are good, but could be polished just a bit more. Controls feel a tad bit rigid at the moment. Also camera position could've been put a bit higher or even top-down just to have a better overview of the board. All in all, the game execution is very good!
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