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A jam submission

FruitsketballView game page

Game about trying to catch as many fruits with a basket as possible without losing
Submitted by Shauas
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Fruitsketball's itch.io page

Results

CriteriaRankScore*Raw Score
Story#6471.8713.500
Mechanics#7841.8713.500
Fun#8051.8713.500
Overall#8261.8713.500
Theme#8541.8713.500
Aesthetics#8631.8713.500
Music#10210.5351.000
Sound#10330.5351.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
opengameart.org/content/2d-fruits ; opengameart.org/content/whispers-of-avalon-grassland-tileset ; few scripts from Sebastian Leagues GitHub such as Noise and Poisson sampling but made modifications to them if it matters

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Comments

Submitted

I will assume this is a relatively first project for you based on what was completed in the project. If not, I hope I do not offend you with that assumption and you should be proud of having something done and submitting into a game jam. I have been trying to rate games that don't have any ratings yet because I don't want anyone that put in the work it takes to make a game to not get any recognition.

I would recommend on improving your core fruit catching mechanic. The arrow indicators were helpful for moving my basket, but I would suggest adding some visual indicator that the player made a successful catch. Hope you continue to enjoy your game dev journey!

Developer(+1)

Hey, thanks for your feedback! I appreciate it. Yeah, this is my first gamejam and i started really late so only had 2-3 days for everything. I do know that overall mechanics of fruit throwing / catching are not great but I didnt have time to polish them to be intuitive for player. Im fairly  bad at visual side of things yet(You could tell from how UI looks, tho I added it in the last hour) so it decreases quailty of the game significantly. I will take it into account for my next project and improve on it. Thank you for your time

Submitted

Ok wow given that you built this in only 2 days (I wrongly assumed you had worked for 10 days I apologize) you got some great work done! I would say your mechanic of the fruit catching is actually great and can be a very fun game loop. I encourage you, if you are enjoying the project, to add polish and see where you can take it.


Keep it up!

Submitted

Oh I also wanted to mention if you add a music track to it and some sound effects that can go a long way to improving what you already have! For example a sound of something falling into a basket could help the player know the successfully caught the fruit 馃榿 

Developer(+1)

Thanks for encouragement! I'm currently implementing everything i originally wanted and polishing a bit. Planning to update after voting is over:) Another project to add to resume is never a bad thing right haha. Will try to experiment with sounds for sure. I will let you know when I release decently polished version if you are interested! Once again thanks, hope to see you in some other jams sometime!

Submitted

Absolutely would love to play your next version of this!