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Factory Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #448 | 1.414 | 2.000 |
Gameplay | #476 | 1.414 | 2.000 |
Overall | #495 | 1.414 | 2.000 |
Theme interpretation | #507 | 1.273 | 1.800 |
Innovation | #522 | 1.131 | 1.600 |
Graphics | #524 | 1.273 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/
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Comments
First, for anyone who is having issues with only being able to play in a small window, try accessing the embed directly: https://html-classic.itch.zone/html/9220159/index.html
For @Mobsre, I think you need to change the embed window size on Itch.io (does not count as a new build), to 1280x720 or whatever your export size is. That way the screen won’t be cut off to the default of 640x480.
The game itself was quite entertaining! 😄
Fighting enemies was fun, if a little frustrating given the awkward mouse controls. The parkour needed some getting used to too, but I ended up getting through it.
Unfortunately, I was not able to figure out scaling, so I got stuck at the point where it was required.
I have two suggestions: When enemies are invincible, distinguish them visually from others - I spent a while shooting at seemingly invincible enemies in the parkour room. Second, make sure the scaling is well-explained and gate the content, so that the player has to learn it early, and can’t through half of the game without knowing how to scale.
But other than that I think this could be a cool concept, with the enemies bullets flying over your head when you’re small! 😁
Unfortunately I can't get the current build to do anything. Perhaps if there was a full size button or something. Maybe make the window for the iframe bigger or something and we might be able to play it a bit more.
Right now the webgl version can only be played inside of a small window. There is also some inconsistency in movement speed that makes me feel motion sick.
The music and sound effects are well picked. But I could only play it in a small window and some parts of the screen got cut off. Also i could not get the scaling to work so i was stuck after some time.