Play experiment
Out Of Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #7 | 3.286 | 3.600 |
Game Design | #8 | 3.286 | 3.600 |
Graphics | #10 | 3.651 | 4.000 |
Overall | #12 | 3.250 | 3.560 |
Audio | #14 | 3.104 | 3.400 |
Adherence to Theme | #46 | 2.921 | 3.200 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I started feeling a bit nauseous playing this, I think it might have been a frame rate issue... However I really appreciate the experimental level design, Level 2 is probably one of my favorite levels in any game ever, its simple and infuriating! ALSO you used one of the songs I used in my game for the menu! My advice would be to focus on weird spaces and less on parkour and graphics and it could be a real mind twister.
nice game
I just pass parkour level but stuck with this
like phealsout said, fps drop near where dimension is connecting and in long room ( maybe too much room loading in background)
mouse sensitive is a bit faster but since i have adjustable mouse it have no problem
parkour part took much time to complete but it's nice to see what this game can do with dimension
I have no problem about music but it 'd be better if music volume is lower
also having a pause and be able to return to menu is nice
First of all, I experience quite some performance issues, reaching around 10FPS in some areas. This all the while I have a fairly strong computer for todays standards. Since the game's sole mechanics are the movement of the character and the camera, I found them to be quite lacking. They did not feel too satisfying to use. For me the camera moved super fast, and was not snappy. Instead it dragged on a bit after I moved it. The music is okay, but drove me insane after a couple runs. The way the game looks is really quite interesting, and with more polished mechanics and maybe some directions it could really be something I think.
thank you for your feedback!