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A jam submission

Spark & Kling (FGA Submition)View game page

Two experiments escaping by helping each other out!
Submitted by Eleanor Ahlberg — 1 hour, 21 minutes before the deadline
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Spark & Kling (FGA Submition)'s itch.io page

Submission comments
Name: Spark& Kling

Short Description: Two experiments escaping by helping each other out!

Logo, poster & trailer:
https://changemakereducation-my.sharepoint.com/:f:/g/personal/eleanor_ahlberg_edu_futuregames_nu/EnCN0fPLlNNKnjg3uNcBmxIBKPn9Nh-ATbS1SGmmuw5Dxg?e=GjhQbf

NOTE BEFORE STARTING THE GAME:

Spark & Kling is a multiplayer game and needs two players to beat it. It is recommended to play with 2 gamepads (Preferably Xbox) for the best experience and the controllers must be connected before starting the game.

To Skip the start cut scene you will have to press SPACE twice

and don't use the mouse when in the Start screen


Made by Cozy Labs:

Anton Vassepov: Gameplay programmer, Generalist Programmer, Audio Programmer

Eleanor Ahlberg: Product Owner, Lead Design, System Designer

Ella Lopez: Gameplay/Puzzle Designer, VFX Artist

Emil Brax: Lighting, Post Process, Environment Artist

Emma Österlund: Character Artist, Character Animator, 2D Artist, Tech Artist

Fredrik Askebris: Composer, Sound Designer, UI Designer

Nestor Jerfström: Technical Animator, Technical Artist, Gameplay Programmer, Generalist Programmer, Tools Engineer

Robin Håkansson: Environment Artist

Saheel Husain: Level Designer, Gameplay/Puzzle Designer

Vincenzo Catano: 3C Designer NOTE BEFORE STARTING THE GAME:

Spark & Kling is a multiplayer game and needs two players to beat it. It is recommended to play with 2 gamepads (Preferably Xbox) for the best experience and the controllers must be connected before starting the game.

To Skip the start cut scene you will have to press SPACE twice

and don't use the mouse when in the Start screen


Made by Cozy Labs:
Anton Vassepov: Gameplay programmer, Generalist Programmer, Audio Programmer

Eleanor Ahlberg: Product Owner, Lead Design, System Designer

Ella Lopez: Gameplay/Puzzle Designer, VFX Artist

Emil Brax: Lighting, Post Process, Environment Artist

Emma Österlund: Character Artist, Character Animator, 2D Artist, Tech Artist

Fredrik Askebris: Composer, Sound Designer, UI Designer

Nestor Jerfström: Technical Animator, Technical Artist, Gameplay Programmer, Generalist Programmer, Tools Engineer

Robin Håkansson: Environment Artist

Saheel Husain: Level Designer, Gameplay/Puzzle Designer

Vincenzo Catano: 3C Designer

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