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FIGHT BACK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How fragile is it? | #15 | 3.801 | 4.250 |
Playability! | #28 | 3.354 | 3.750 |
Aesthetic effort | #29 | 3.130 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Is it inverted Galaga, or Astrosmash where the rocks shoot back? Appreciate the aesthetic of falling bodies, but it didn't seem to matter whether I caught them or not - could have been a "points lost for dropped alien friends" kind of score dynamic. Player and enemy bullet collision needs a bit of work, as there were a lot of passthroughs observed from both directions. Missing necessary SFX. If you wanted to truly turn this into a "Galaga from the other side's perspective" game, turn the enemy ships around so they look like Galaga player ships pointed downward instead of falling Apollo-era capsules. Fast paced, enemies were relentless, and falling corpses were...unexpected. When in doubt, throw bodies at the enemy. Maybe the attackers were Russian.
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