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Duck Mafia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic effort | #4 | 4.667 | 4.667 |
Playability! | #20 | 3.833 | 3.833 |
How fragile is it? | #26 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- You really captured what it's like to be in the duck Mafia. Bright shining city lights were a nice touch. I would have liked a mobster soundtrack...
- Definitely the best cover art in the group! I'm ready to buy the T-shirt right now. Ducks are cute, boss ducks are just bigger and cute. Shmup ducks = schmucks? Could have used some different sfx for shots, for ducksplosions, and maybe an ominous tone when the boss pops out. There's a boundary glitch where you can move your player duck to as far as it can go to either edge, and then move the duck up to the top of its movement zone, and the player loses all controls until they click into the window with the mouse. I found this was a kind of safety zone, so maybe it was there as a place to take a rest. Some shots seem to pass right through the enemy ducks - happened a lot more often than I expected. Maybe those ducks just DGAF. Give it some good mobster-movie music and a Tommy gun sfx and it's ready for prime time.
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