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No Man In The Sky's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innivation | #1 | 3.395 | 3.667 |
Theme | #1 | 4.629 | 5.000 |
Gameplay & Fun | #2 | 3.086 | 3.333 |
Style & Vibe | #2 | 4.629 | 5.000 |
Overall | #2 | 3.935 | 4.250 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Stylistically I dig it a lot. Character and space base (interior and exterior) are real nice. Character controls are kinda wonky and aiming at objects to interact is difficult. But for all the faults there is always a nice Bettie bot that follows your gracefully wherever you need it.
If not for problems with controls it's a pleasure to look at and even if simple the game loop has potential.
And Bettie Bot is better than Geralt's Roach.
Thank you. Love the feedback.
Took me a while to get out of the base and I noticed that the interaction prompt popup is sometimes triggered, sometimes not, although the interaction can be done. Also, it took a while to figure out which plants and rocks can be mined. I appreciate the switch from third to first person when using the gun, it's such a cool effect. And you nailed the aesthetic of the base, the car / space ship and the space suit. Like really nailed it
Fun fact: The player can use double movement speed :D
Thank you. My wife did most of the art while I did the coding and such. We like the project and will be continuing it as a full game at some point. With better interactions lol