Play game
Sumo Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #36 | 4.082 | 5.000 |
FUN | Was this game satisfying to play or did it bring you joy? | #64 | 3.674 | 4.500 |
Overall | #181 | 2.858 | 3.500 |
VISUAL | Did this game have nice graphics, art or design? | #216 | 2.449 | 3.000 |
AUDIO | Did this game have great music or sound design? | #221 | 2.041 | 2.500 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #239 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
I took roughly a week to finish this game (today) and I know it's not a long time, but it's the first time I am able to make a 3D game with a bit more "advanced" mechanics. I am proud of it and I just wanted to share it with someone :)
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the idea and concept. Though it feels like a small game, the thrill and excitement of it honestly makes up for it xD. A nice restarting button would be nice so it speeds up the process and keeps up the fast-paceness of it. Overall very nice job! I enjoyed it a lot
cool idea, of course it needs endscreen and restart, but still fun
Thanks! I am working on getting better with Unity :D
Hey, somehow, this so much fun :D A lot of adrenaline packed in so little, and the feeling when i managed not to fall from the edge was really kinda satisfying. I just would have appreciated a button to respawn, this way, i had to restart the whole game to play again :/.Keep the good work up!
Thanks for your feedback! I am going through the unity tutorials, so hopefully I'll learn soon how to restart the game and add other details!