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A jam submission

Solar Punk FarmView project page

A futuristic farm scene made for the Rising Star-Environment Art Challenge
Submitted by Gergej99 — 4 hours, 17 minutes before the deadline
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Solar Punk Farm's itch.io page

Results

CriteriaRankScore*Raw Score
Project Documentation#213.5003.500
Research + Development#243.0003.000
Creative Development#352.5002.500
Overall#422.4002.400
Technical / Workflow#491.5001.500
Final Presentation#541.5001.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Hi Gergely, A very colorful and homely theme - cool idea. Here are some of my notes: 1. I'd spend some time focusing on the backdrop - the far distance. Currently your scene just kinda goes off and we can see some cut-off in the grass. You have a few options here - such as adding atmopsheric fog to help things fade off in the distance, and adding some very low res props in the background (or even the same house you've built scaled non-uniformly to help make it look different. Experiment with smashing two of the houses together and see if it makes things look interesting - what we care about are the silohuettes. 2. Your house is built up of unique textures and unwraps - I'd strongly recommend you invest some time building out tiling materials for your main architectural pieces here, instead of unwrapping and using a unique texture. You have a lot of material assignments as well, for something that essentially just wood trims - you can reduce it and use a layered shader to add grunge on top to help break up the repetition and add in unique details at the same time. 3. Spend some time creating LODs for the trees (even with the built in Unreal LOD generator) and make an orchard, really push the depth you can get with a flat terrain such as this!

Challenge Tier

Rising Star

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