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Try To Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Experience | #3 | 2.750 | 2.750 |
Theme | #3 | 3.750 | 3.750 |
Visuals | #7 | 2.833 | 2.833 |
Polish | #7 | 2.583 | 2.583 |
Audio | #8 | 2.333 | 2.333 |
Functionality | #12 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Submission
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Yes
I followed the theme
Teammates
Solo
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Comments
nice ragdoll but i havent undesrstood how that platfrom works and because of this havent passef the last level
For the last level, you align the three bars to make a triangle in the center to generate a spike. The belts move according to the player's position. (There is a little bit of give in the alignment so you don't have to be spot on)
I can totally get why it was hard to understand. It was already kind of a weird design, and it was not polished out properly. The bars are a bit tilted and don't fully align. They also feel like platforms.
This level was the reason I decided to submit early. I felt this level idea was a bit weird and hard to understand. And the other ideas I had at that time were just getting weirder. So I decided to be okay with what I already have and upload it.
thank u for explanation! i will pass it again
I love the ragdoll physics!
Thanks!!